Trackd is a motorised pan-tilt camera mount that uses computer vision running on your iPhone to track a soccer ball and the players around it. The phone's ultra-wide rear camera captures the field; an on-device neural network detects the ball every frame; a short-horizon tracker maintains identity through occlusion; and the mount itself receives pan and tilt updates over Bluetooth Low Energy at 30 to 50 Hz. The whole loop runs offline, on the phone, without a server in the path.
Four-step setup
How a Trackd match record actually goes
Plug your iPhone in
Any iPhone 12 or newer running iOS 17 or later connects to the mount via the included cable. The cable charges the phone while filming.
Open the Trackd app
Launch the app on the iPhone. It pairs with the mount automatically over BLE and runs a quick preflight calibration.
Mount on a tripod, set the preset
Tripod 2.5 to 3 metres high, near the half-way line. Pick the sport preset (soccer, basketball, futsal, etc) and the framing preset (training, match, or wide).
Press record
Trackd's AI takes over. The mount physically pans and tilts to follow the ball. Footage records to the phone in standard MP4 at the phone's native 4K HDR.
The vision pipeline
Trackd uses a three-stage on-device pipeline. First, YOLOv11n — a small object-detection neural network optimised for mobile silicon — finds the ball in every frame, returning a bounding box with a confidence score. Second, OC-SORT (Observation-Centric SORT) maintains the ball's identity across frames so brief occlusions, like a player stepping in front of the camera, don't reset the tracker. Third, OSNet-AIN handles player re-identification — recognising that the player at frame 12 is the same player at frame 200, even after movement and partial occlusion.
Every component runs locally on the iPhone's neural engine. There's no cloud round-trip, no streaming, no server-side inference. That matters for two reasons: the system works in stadiums and outdoor pitches with no LTE signal, and there's no per-frame inference cost driving a subscription.
The BLE control loop
Once the pipeline produces a target position for the ball, the iPhone sends a pan/tilt instruction to the mount over Bluetooth Low Energy. The control loop runs at 30 to 50 Hz — fast enough for the physical mount to keep up with quick transitions like a counter-attack or a long ball over the top. The mount itself uses brushless motors with damping tuned for the moment-of-inertia of a phone on a long lever arm, so the framing is smooth rather than jittery.
Why this matters compared to a digital crop
Many AI sports cameras do not move physically — they capture a wide-angle frame and crop digitally. Trackd does the opposite: it captures at the phone's native field of view, then physically points the camera. The result is footage that looks like a human cameraman shot it, with real motion and broadcast-style framing. Digital crops are convenient (you can re-frame in post) but they sacrifice resolution per zone and lose the sense of motion that makes match footage watchable.
What you need to make it work
- iPhone 12 or newer running iOS 17 or later (any model, including Mini, Pro, Pro Max).
- A stable tripod tall enough to mount 2.5 to 3 metres above the field — most photography tripods do this.
- Roughly 90 minutes of phone battery for a full match. Trackd's cable powers the phone while filming.
- Outdoor or indoor lighting normal for a sports venue. Trackd handles both.
What you don't need
- A cameraman. Trackd replaces that role.
- An internet connection. Tracking runs offline on the phone.
- A subscription. There is no recurring fee for the AI tracking or the app.
- A second phone or wearable beacon. One iPhone, one mount, ball-centric tracking.
- An Android phone — Trackd is iOS-only as of mid-2026.
Try it on your next match
Trackd ships A$199 with free international shipping. Pre-orders ship before the FIFA World Cup window opens in June 2026.